^z 4th April 2023 at 11:39am
An amusing sight nowadays is the "McMansion" (and its MiniMansion variants) strewn across the suburban landscape. An amusing site is "McMansion Hell", Kate Wagner's currently-popular scathing critique of ugly architecture. From her introductory tutorial "McMansions 101: What Makes a McMansion Bad", four big Design Principles of architectural composition:
- Masses and Voids
- Secondary masses should never compete with the primary mass.
- Don't have too many voids.
- Balance
- Symmetric - two visually-equal halves
- Asymmetric - equal visual weight on both sides of a line
- Proportion
- Voids, primary masses, and secondary masses are in harmony
- Obey the "Rule of Thirds"
- Rhythm
- Proximity - objects close together complement one another
- Similarity - nearby objects share common textures, colors, or features
- Continuation - shapes guide the movement of the eye
... fine themes that, themselves, cry out for a better mathematical-logical structure of meta-conceptual parallelism and necessary-sufficient organization! (Category Theory for Architects, anyone?)
(cf. Conversations in Paint (2000-08-18), ...) - ^z - 2016-11-04